Probuilder is a 3D tool used to create and manipulate geometry inside the Unity Editor. It is widely used through out the Unity community for quickly building and editing levels. It is part of a collection of tools built to assist in speeding up the game development and prototyping process.
In my time contracting with the ProBuilder team I helped extend the shape creation tool to allow for the building of an arch and dome shape. I also added parameters to the door shape that allowed for more customization in size and proportions. I implemented a preference saving system to keep track of certain settings after closing Unity. I worked with the community from the forums and feedback to track down and fix bugs in order to improve the overall user experience.